skills
| Capacity 5 — 16 | |||
|---|---|---|---|
| Blossom | BlossomSotheLyre | ||
| Daunt | Reduces Hit/Crit of all enemy units by 5 within 3 tiles. | DauntUlkiVika | |
| Discipline | Doubles weapon experience gained. | DisciplineKurthnagaNolanMarciaRolf | |
| Flourish | Command: Halve this unit's Atk during combat. | ActionSotheGeoffreyTitania | |
| Gallop | Allows cavalry or beast unit to climb ledges with no movement cost and also negate Binding Hex. | GallopAstridLyre | |
| Gamble | Command: Reduce unit's total Hit by 50% while doubling their displayed critical hit %. | ActionEdwardKieranShinonJanaff | |
| Jinx | When hit at 2-range, reduce foe's Lck to 0 for one turn. | JinxKyzaMicaiah | |
| Mercy | When an enemy unit initiates combat, allow them to retain 1 HP when they receive a lethal blow. | MercyElinciaPelleas | |
| Parity | ActionJillRolfLucia | ||
| Poison Strike | After initiating, inflict one stack of Poison. | Poison StrikeHeather | |
| Savior | Command: Rescues target unit without any Skl/Spd penalty. | ActionIkeElinciaTibarnFiona | |
| Serenity | Halves the effects of biorhythm. | BiorhythmDanvedRhysLeanneLeonardo | |
| Shade | Reduces priority of being attacked by enemy units. | ShadeIlyanaSorenNealuchiLeonardo | |
| Smite | Command: Push another unit two tiles (if they can be shoved). | ActionIlyanaDanvedUlkiGatrie+1 | |
| Tempest | Doubles the effects of biorhythm. | BiorhythmHeatherBoydMakalovLaura | |
| Wildheart | Allows transformation at any time but stats only increase by 50% instead of 100%. | PrimalNailah | |
| Capacity 10 — 25 | |||
| Aether | Occult | ||
| Alacrity | When unshifted, unit gains +5 gauge when attacked. Additionally, auto-shift during enemy phase at max gauge. | PrimalRanulf | |
| Astra | Launches five attacks. 1-range/physical only. Only counts down at 1-range. 5 | Occult | |
| Corrosion | CorrosionBastianMia | ||
| Counter | If unit can attack while at 80% HP or above, inflict 50% of damage taken to enemy unit. Innate If unit can attack while at 50% HP or above, inflict 50% of damage taken to enemy unit. | CounterTitaniaTibarnAranLethe | |
| Daze | DazeMegMordecai | ||
| Eclipse | Negate foe's Def/Res and add unit's Str to damage dealt. Melee only. 6 | Naesala | |
| Flare | Negate foe's Res and halve their hit rate for 1 turn. Tomes/magic weapons (1-range) only. 3 | Occult | |
| Fortune | Negate enemy critical attacks. Innate Each turn, gain Critical +5 every combat (up to Critical +15). | FortuneEnaCaineghisCalillTitania+1 | |
| Lethality | Instantly kills foe. 1-range/tomes only. Only counts down upon defeating foes (3) | OccultCalill | |
| Luna | Negate foe's Def/Res. 1-range/bows only. 5 | OccultSigrun | |
| Mighty Blow | Add unit's Str (minus foe's Def/Res) to damage. 1-range or bows/magic only. 4 | Occult | |
| Nihil | When a foe initiates, cancel their combat-related skills. Innate Cancels enemy combat-related skills. | NihilCalillNasirNolan | |
| Paragon | ParagonEnaNealuchiRanulfTormod+2 | ||
| Pass | Grants this unit the ability to pass through enemy-occupied spaces. | PassNailahHeather | |
| Plummet | Inflict effective damage to flying units. | PlummetTanithNealuchi | |
| Quick Pulse | Mastery skills begin off cooldown at the start of each map. | Quick Pulse | |
| Renewal | Turn start: This unit restores 20% HP. | RenewalElinciaSotheMuarim | |
| Reprisal | When hit at 2-range, deal damage equal to this unit's Str (minus foe's Def). | ReprisalBromReyson | |
| Rhythmshift | At the start of enemy phase this unit will shift on odd turns and unshift on even turns. | PrimalKyzaLeanne | |
| Sol | Restores HP equal to damage dealt. 1-range and bows/magic only. 6 | Occult | |
| Special Spiral | Special SpiralGatrieSigrunZihark | ||
| Stillness | While at 50% HP or below, negate any priority of being attacked by enemy units (except bosses). Innate Entirely negates any priority of being attacked by enemy units (except bosses). | StillnessVolkeLeonardo | |
| Subdue | Set foe's HP to 1. 1-range/tomes only. 4 | OccultClass | |
| Wrath | At 30% or lower HP, gain +50% critical-hit on counter. Innate At 30% or lower HP, gain +50% critical-hit. | WrathEdwardSkrimirNepheneeBoyd | |
| Capacity 15 — 13 | |||
| Adept | AdeptZiharkSorenMarciaLyre | ||
| Boon | BoonEnaOscarVolugNasir | ||
| Brawler | Allows this unit to initiate combat when unshifted. Unit also gains +10 gauge when doing so. | PrimalSkrimirTibarnMordecai | |
| Cancel | CancelTanithVikaMakalov | ||
| Celerity | CelerityDanvedOscarTormod | ||
| Disarm | DisarmNaesalaHaarLeonardo | ||
| Imbue | Turn start: This unit restores HP equal to (true) Mag. | ImbueKyzaFionaMakalov | |
| Nullify | Negates effective damage taken during enemy phase. Innate Negates effective damage taken. | NullifyKurthnagaGiffcaTauroneo | |
| Pavise | PaviseGatrieTibarnLucia | ||
| Provoke | While at 50% HP or above, increases priority of being attacked by enemy units (except bosses). Innate Increases priority of being attacked by enemy units (except bosses). | ProvokeShinonSkrimir | |
| Rapidshift | Immediately transforms this unit with full gauge at the start of each map (without the usage of a Quick Stone). | PrimalMuarimJanaffLethe | |
| Rejuvenate | Player phase end: Restore 30% HP. Innate Player phase end: Restore 40% HP. | RejuvenateGeoffreyReyson | |
| Vantage | While at 50% HP or below, attack first during combat. Innate Always attack first during combat. | VantageNaesalaRanulfLauraMia | |
| Capacity 20 — 1 | |||
| Formshift | Allows the unit to transform at any time. | ClassRafiel | |
| No capacity — 43 | |||
| Amnesia | Random(?) at the start of each turn: BlessingRallyInspirationFormulateInitiativeResolveRange Mastery SlayerMiracleImmobilizeReinforceMighty BlowSolLethality | Danved | |
| Blessing | Turn start: Allies within two tiles are healed equal to this unit's (true) Mag. | SigrunFionaLeanneGatrie | |
| Bravery | At 75% HP or above, this unit gains Critical +25. | KieranRolfIlyana | |
| Butcher | Inflict effective damage to beast Laguz. | MegVolkeKieran | |
| Canto | Can move again after acting, with the movement left. | ClassCalill | |
| Critical +5 | +5 critical-hit rate. | ClassEdwardNepheneeBoydNolan+5 | |
| Critical +10 | +10 critical-hit rate. | ClassEdwardZiharkLuciaMia+4 | |
| Critical +15 | +15 critical-hit rate. | ClassNepheneePelleas | |
| Critical +20 | +20 critical-hit rate. | — | |
| Critical +25 | +25 critical-hit rate. | ClassKieranVolkeIlyana | |
| Crossbowman | Allows usage of advanced crossbows. Additionally, player units gain +3 Atk/AS while using one during counterattacks. | Class | |
| Formulate | Increases Def and Res of adjacent allied units by 5. | ClassSoren | |
| Galdrar | Allows this unit to sing galdrar to aid allies. The level of the user affects which galdrar can be learned. | Class | |
| Glare | 10+Skl/2% chance to immobilize a non-boss enemy unit until the current map is cleared. Guaranteed to hit when this unit is at best biorhythm. | Class | |
| Guardian | If a bonded unit has 50% or less HP, gain Critical +25. | ClassJill | |
| Herbalist | At the start of each map, combine two of the same held healing items to an upgraded one with full uses. | OscarVolug | |
| Hot Streak | Gain +5 critical-hit when initiating and defeating a foe, stacking up to +50 bonus and resetting each map. | ClassEdwardTormod | |
| Immobilize | When initiating, reduce foe's movement and Spd to 0 for one turn. Does not affect bosses or Exalted units. | NepheneeOscar | |
| Inertia | HaarAran | ||
| Initiative | When initiating combat, this unit gains Critical +20. | ShinonJillNepheneeSothe | |
| Inspiration | Increases Mag and Spd of adjacent allied units by 5. | ClassNasir | |
| Majesty | Automatically upgrades any held equipment. | ElinciaPelleasCalill | |
| Mantle | Lehran | ||
| Meg | M E G | Class | |
| Miracle | If this unit would die, restore them to 30% HP instead. This can only activate once per map. | EnaAstridNealuchiPelleas+2 | |
| Ordained | This unit will automatically promote after level 12. Also, promotion bonuses are all increased by 1. | HeatherCalillPelleas | |
| Rally | Increases Str and Skl of adjacent allied units by 5. | KieranGarethSkrimir | |
| Range Mastery | Increases the range of all indirect weapons and tomes by 1. Nosferatu, Levin Sword and Yune Spear are also affected. | ClassRanulfLeonardoLaura | |
| Reinforce | This unit will summon several allied units after being deployed (depending on the unit/map). | Tanith | |
| Resolve | While at 50% HP or less, increase Spd and Skl by 50%. | IkeKurthnagaTauroneoBrom | |
| Resurrect | When a bonded unit would die, instead restore them to 50% HP. This also activates for any critical unit (defeat condition). Can only activate once per map total (for any unit). | Class | |
| Retribution | Nearby allies within 2-tiles inflict 50% of damage taken to foe during enemy phase. | TauroneoTitania | |
| Shove | Push an adjacent unit one tile (Con + 2 must be at least its weight). | Class | |
| Sacrifice | Uses unit's own HP to restore ally's HP and cure conditions. | ClassMicaiahReyson | |
| Savage Blow | When initiating combat at 1-range, all non-boss foes within 2-tiles of the target have their current HP reduced by 20%. | ClassHaar | |
| Siege Mastery | Reduces the cooldown of siege tomes by half (rounded down). | Class | |
| Slayer | Inflict effective damage to wyverns and dragons. | ClassLuciaGeoffrey | |
| Staff Savant | While counterattacking with a staff, unit gains +5 Atk, +20 Hit and recieves -3 damage. | ClassPelleas | |
| Steal | Steal an unequipped item or weapon. The stealing unit's strength must be higher than the item's weight. | ClassSotheNealuchiNaesalaVika+2 | |
| Veteran | — | ||
| Vigorous | ClassBromMarcia | ||
| Warp | Class | ||
| Wildheart | Allows transformation at any time but stats only increase by 50% instead of 100%. | — | |