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Renewal

Skill

Renewal

10 capacity

Turn start: This unit restores 20% HP.

Restores 20% HP each turn.

Combos — 4

MiracleorResurrectFully heal when revived.
SaviorRescuing a unit fully heals them.
DauntDaunt: Heals for 7 HP outside combat.
DisciplineDiscipline: If current HP is at 50% or more, then fully heal instead.

Mechanics involved

Personal skill of — 3

Class skill of — 0

No class grants it.

Learned from

Enemies with it — 4 chapters

Takes

 

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