Renewal
Skill
Renewal
10 capacity
Turn start: This unit restores 20% HP.
Restores 20% HP each turn.
Combos — 4
SaviorRescuing a unit fully heals them.
DauntDaunt: Heals for 7 HP outside combat.
DisciplineDiscipline: If current HP is at 50% or more, then fully heal instead.
Mechanics involved
Learned from
Enemies with it — 4 chapters
Takes
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