combos
97 combos
| Adept | Rapidshift | Reset cooldown on first enemy phase. |
| Alacrity | Rejuvenate | Restore all HP when auto-shifting. |
| Astra | Corrosion | Disable count down restriction. |
| Blessing | Paragon | Heal adjacent allies by 5 during combat. |
| Blossom | Discipline | Obtain 30 EXP when deployed. |
| Boon | Gamble | Allies with earth affinity gain Critical +5. |
| Bravery | Provoke | Gain Reflex while Bravery is also active. |
| Brawler | Alacrity | Doubles gauge gained (+20). |
| Butcher | FortuneorDaunt | Each turn, unit gains Critical +15 until they defeat an enemy unit. |
| Cancel | Rejuvenate | If Rejuvenate didn't activate, instead delay it until unit takes damage this turn. |
| Celerity | Pass | Gain Canto (combat only). |
| Corrosion | Daze | Cooldown reduced by 1. |
| Counter | Nihil | |
| Crossbowman | ProvokeorPlummet | Also recieve -2 damage. |
| Daunt | CancelorRenewal | Heals for 7 HP outside combat. |
| Daunt | Jinx | Gain Poison Strike. |
| Daze | Provoke | Gain Immobilize (1-range). |
| Daze | Poison Strike | Also inflicts Vulnerable. |
| Disarm | Flourish | Allows unit to freely open doors/chests. |
| Discipline | RenewalorImbue | If current HP is at 50% or more, then fully heal instead. |
| Flourish | Discipline | Unit has Mercy when initiating. |
| Formshift | Tempest | Auto-shift at map start. |
| Formshift | Serenity | Auto-shift adjacent Laguz at map start. |
| Formulate | Stillness | Inflict Cancel while active. |
| Formulate | Nihil | Also grants allies Nihil on enemy phase. |
| Fortune | Steal | Obtain gold when defeating a boss. |
| Fortune | Wildheart | Transform held Coin at map start. |
| Gallop | AdeptorPavise | Cooldown reduced by 2. |
| Gamble | Tempest | Gain Focus during player phase. |
| Guardian | Savior | |
| Herbalist | Imbue | Also conjure a 1-use Daemon Card. |
| Hot Streak | Quick Pulse | Trigger thrice on boss kill. |
| Imbue | Disarm | Upgrades 'Magic Rod' when held. |
| Imbue | Boon | Unit sobers up at a faster rate. |
| Immobilize | Pavise | Also inflicted upon activation. |
| Initiative | Flourish | Also inflict foe with Weak. |
| Initiative | Serenity | Reverses activation of . |
| Inspiration | NihilorNullify | Instead gain Mantle at full HP. |
| Inspiration | Fortune | Also grants allies Fortune on enemy phase. |
| Jinx | Parity | Unit is immune to Hex effects. |
| Jinx | Inspiration | Allies are immune to Hex effects. |
| Lethality | Adept | Refresh Adept on activation. |
| Luna | Rejuvenate | Refresh if Rejuvenate fully healed. |
| Majesty | Mercy | During enemy phase, double the stat bonuses recieved by the Royal Crown. |
| Meg | Mercy | M E |
| Meg | Gamble | G |
| Mercy | BlossomorDiscipline | Gain Paragon on enemy phase. |
| Mighty Blow | Rally | Counts down whenever this activates. |
| Miracle | Special Spiral | Refresh all specials when activated. |
| Nihil | GalloporDaunt | Prevent foe's Canto. |
| Nihil | Stillness | Gain 1 EXP when others enter combat. |
| Nullify | Wrath | Until end of map, exchange to grant unit Miracle when they're defeated. |
| Paragon | VantageorGallop | +5 Exp on player phase kills. |
| Paragon | GaldrarorYune's Will | Gain Boon. |
| Parity | Brawler | Gain Nihil while initiating. |
| Pass | Steal | Auto-send resources to convoy. |
| Pavise | SmiteorSavior | Resets cooldown if unit engages in zero combat for 1 full turn. |
| Plummet | Cancel | |
| Poison Strike | Quick PulseorDrunken Stupor | Inflict two stacks of Poison. |
| Poison Strike | Mercy | Inflict during counterattacks. |
| Provoke | Gallop | Gain Vantage while active. |
| Quick Pulse | Special Spiral | Mastery cooldowns reduced by 1. |
| Rally | Nullify | Also grants allies Nullify on enemy phase. |
| Rally | Bravery | While not active, gain Focus. |
| Rapidshift | Galdrar | Initiate to unleash a special attack. |
| Rejuvenate | Sacrifice | Restore all health if HP is 1. |
| Rejuvenate | Boon | Converts Poison into healing. |
| Renewal | MiracleorResurrect | Fully heal when revived. |
| Renewal | Savior | Rescuing a unit fully heals them. |
| Reprisal | Alacrity | Sets gauge to 25 instead. |
| Resolve | Vantage | Gain Critical +10 while active. |
| Retribution | Counter | Upgrade Counter to this same effect. |
| Rhythmshift | Pass | Temporarily gain a 'Cadence Ring'. |
| Sacrifice | JinxorShade | If HP becomes 1, then unit gains Critical +20 for the remainder of turn. |
| Savage Blow | Plummet | Double damage when targeting a flier. |
| Savior | BlessingorBoon | Heal all allies by 10 on boss kill. |
| Savior | CelerityorProvoke | Turn end: Auto-drop rescued unit. |
| Serenity | Rhythmshift | Gain Paragon during even turns. |
| Serenity | Parity | Biorhythm always remains normal. |
| Shade | Tempest | Instead gain Provoke at full HP. |
| Shade | Serenity | Instead gain Stillness at full HP. |
| Siege Mastery | Corrosion | Siege tomes also inflict area-of-effect damage in a two-tile radius for 20% current HP. |
| Slayer | SerenityorShade | After defeating a foe, gain Reflex until end of turn. |
| Smite | RapidshiftorEternal Hunger | Gain Canto (non-combat). |
| Smite | Tempest | Upgrades 'Body Ring' when held. |
| Sol | Vantage | Counts down twice while active. |
| Special Spiral | Adept | Counts down at the beginning of enemy phase. |
| Staff Savant | Wrath | Also gain Critical +10. |
| Stillness | Paragon | Gain Discipline while both are active. |
| Subdue | Mercy | When activates during enemy phase, reset it at start of next turn. |
| Tempest | Rhythmshift | Gain Paragon during odd turns. |
| Tempest | Parity | Reset biorhythm at map start. |
| Vantage | CorrosionorDisarm | Enables activation. |
| Vantage | ShadeorStillness | Gain Steal. |
| Vigorous | WrathorVantage | This skill is always active. |
| Wildheart | Blossom | All other allies gain 5 EXP on kill. |
| Wrath | ReprisalorGuardian | Unit may take damage in place of adjacent support partner. |