Skip to content

triangle

Anima
Agile beats Heavy: +3 Mt +20 Hit for Agile, −3 Mt −20 Hit for Heavy. Heavy beats Balance: +3 Mt +20 Hit for Heavy, −3 Mt −20 Hit for Balance. Balance beats Agile: +3 Mt +20 Hit for Balance, −3 Mt −20 Hit for Agile. Anima beats Light: +5 Mt +20 Hit for Anima, −5 Mt −20 Hit for Light. Light beats Dark: +5 Mt +20 Hit for Light, −5 Mt −20 Hit for Dark. Dark beats Anima: +5 Mt +20 Hit for Dark, −5 Mt −20 Hit for Anima. Fire beats Wind: +5 Mt +20 Hit for Fire, −5 Mt −20 Hit for Wind. Wind beats Thunder: +5 Mt +20 Hit for Wind, −5 Mt −20 Hit for Thunder. Thunder beats Fire: +5 Mt +20 Hit for Thunder, −5 Mt −20 Hit for Fire. Flux: Agile, Heavy, Balance attacking Dark get −5 Mt −1 Hit. Anima is Fire, Wind and Thunder.

Weapon triangle

AgileHeavyBalanceAgile

AgilePhysical
31 items · 4 weapon types
Strong vsHeavyWeak vsBalance
BalancePhysical
29 items · 2 weapon types
Strong vsAgileWeak vsHeavy
HeavyPhysical
25 items · 2 weapon types
Strong vsBalanceWeak vsAgile

Anima triangle

FireWindThunderFire

FireMagic
15 items · 5 weapon types
Strong vsWindLightWeak vsThunderDark
WindMagic
14 items · 4 weapon types
Strong vsThunderLightWeak vsFireDark
ThunderMagic
13 items · 3 weapon types
Strong vsFireLightWeak vsWindDark

Trinity of magic

AnimaLightDarkAnima

LightMagic
17 items · 5 weapon types
Strong vsDarkWeak vsAnima
DarkMagic
21 items · 6 weapon types
Strong vsAnimaWeak vsLight

Outside the triangles

Non-elementalMagic
5 items · 4 weapon types
Outside every triangle
No trianglePhysical
47 items · 7 weapon types
Outside every triangle