Skip to content

Initiative

Skill

Initiative

When initiating combat, this unit gains Critical +20.

When initiating combat this unit has Critical +20. Cannot unassign

Combos — 2

FlourishAlso inflict foe with Weak.
SerenityReverses activation of .

Mechanics involved

Personal skill of — 4

Class skill of — 0

No class grants it.

Learned from

Not taught by an item.

Enemies with it — 2 chapters

Takes

 

Loading takes…