skills
| Capacity 10 — 1 | |||
|---|---|---|---|
| Subdue | Queen | Set foe's HP to 1. 1-range/tomes only. 4 | |
| Capacity 20 — 1 | |||
| Formshift | Lion King | Allows the unit to transform at any time. | |
| No capacity — 24 | |||
| Canto | Whisper, Valkyrie, Cavalier, Free Knight, Duke Knight, Great Knight +25 | Can move again after acting, with the movement left. | |
| Critical +5 | Swordmaster | +5 critical-hit rate. | |
| Critical +10 | Whisper | +10 critical-hit rate. | |
| Critical +15 | Trueblade, Mortal Savant, Berserker | +15 critical-hit rate. | |
| Critical +25 | Spear Master | +25 critical-hit rate. | |
| Crossbowman | Mechanist | Allows usage of advanced crossbows. Additionally, player units gain +3 Atk/AS while using one during counterattacks. | |
| Formulate | Sentinel, Black Knight | Increases Def and Res of adjacent allied units by 5. | |
| Galdrar | Heron, Heron ★★★, Heron ★ | Allows this unit to sing galdrar to aid allies. The level of the user affects which galdrar can be learned. | |
| Glare | Wolf Queen ★, Wolf Queen ★★, Wolf Queen ★★★ | 10+Skl/2% chance to immobilize a non-boss enemy unit until the current map is cleared. Guaranteed to hit when this unit is at best biorhythm. | |
| Guardian | Chancellor, Paladin | If a bonded unit has 50% or less HP, gain Critical +25. | |
| Hot Streak | Berserker | Gain +5 critical-hit when initiating and defeating a foe, stacking up to +50 bonus and resetting each map. | |
| Inspiration | Chaos Incarnate | Increases Mag and Spd of adjacent allied units by 5. | |
| Meg | Meg | M E G | |
| Range Mastery | Mortal Savant, Grandmaster, Sagittary | Increases the range of all indirect weapons and tomes by 1. Nosferatu, Levin Sword and Yune Spear are also affected. | |
| Resurrect | Saint, Holy Knight | When a bonded unit would die, instead restore them to 50% HP. This also activates for any critical unit (defeat condition). Can only activate once per map total (for any unit). | |
| Shove | Hero, Vanguard, Myrmidon, Swordmaster, Trueblade, Mortal Savant +88 | Push an adjacent unit one tile (Con + 2 must be at least its weight). | |
| Sacrifice | Heron, Heron ★★★, Heron ★ | Uses unit's own HP to restore ally's HP and cure conditions. | |
| Savage Blow | Dark Flier | When initiating combat at 1-range, all non-boss foes within 2-tiles of the target have their current HP reduced by 20%. | |
| Siege Mastery | Empress | Reduces the cooldown of siege tomes by half (rounded down). | |
| Slayer | Bishop, Saint | Inflict effective damage to wyverns and dragons. | |
| Staff Savant | Valkyrie | While counterattacking with a staff, unit gains +5 Atk, +20 Hit and recieves -3 damage. | |
| Steal | Assassin, Whisper | Steal an unequipped item or weapon. The stealing unit's strength must be higher than the item's weight. | |
| Vigorous | Vanguard | ||
| Warp | Whisper | ||