Shove & weight
Mechanic
Shove & weight
Shoving and rescuing by weight; mounted units can be shoved.
A unit can shove (or Smite, 2 tiles) a target whose weight is at most its Con + 2, and rescue one at most its weight − 2. Exalted gives mounted units real weights so they can be shoved.
Formulas
Weight
Con + class armor weight + class mount weight
Shove / Smite
Con(user) + 2 ≥ Weight(target)
Rescue
Weight(user) − 2 ≥ Weight(target); carrying halves Skl and Spd
From the game — 1
Skills involved — 3
Steal
Steal an unequipped item or weapon. The stealing unit's strength must be higher than the item's weight.
Savior
Command: Rescues target unit without any Skl/Spd penalty.
5 combosBlessing. Savior's combo: Heal all allies by 10 on boss kill.Boon. Savior's combo: Heal all allies by 10 on boss kill.Celerity. Savior's combo: Turn end: Auto-drop rescued unit.Provoke. Savior's combo: Turn end: Auto-drop rescued unit.Guardian. Guardian's combo: If a bonded unit's Miracle has triggered, then this always remains active.Pavise. Pavise's combo: Resets cooldown if unit engages in zero combat for 1 full turn.Renewal. Renewal's combo: Rescuing a unit fully heals them.
Smite
Command: Push another unit two tiles (if they can be shoved).