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Attack & damage

Mechanic

Attack & damage

How much damage a hit deals.

Damage is the attacker’s Attack minus the defender’s Defense (or Resistance against magic), never below 0. Weapon might from the triangle is added before Effectiveness & class typing multiplies it.

Exalted gives many weapons a separate triangle position (a sword that fights as Wind, a lance that deals Dark magic damage): the weapon type decides who can use it and its rank, the triangle position decides the triangle and whether Def or Res defends.

Formulas

Physical attack
Str + (weapon Mt + triangle Mt) × effectiveness + support Atk
Magical attack
Mag + (weapon Mt + triangle Mt) × effectiveness + support Atk
Defense
Def (or Res) + terrain + support Def
Damage
max(0, Attack − Defense) × 3 on a critical hit

Attacking from higher ground adds +2 Attack.

Skills involved — 7

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