Attack & damage
Attack & damage
How much damage a hit deals.
Damage is the attacker’s Attack minus the defender’s Defense (or Resistance against magic), never below 0. Weapon might from the triangle is added before Effectiveness & class typing multiplies it.
Exalted gives many weapons a separate triangle position (a sword that fights as Wind, a lance that deals Dark magic damage): the weapon type decides who can use it and its rank, the triangle position decides the triangle and whether Def or Res defends.
Formulas
Skills involved — 7
Add unit's Str (minus foe's Def/Res) to damage. 1-range or bows/magic only. 4
Negate foe's Def/Res. 1-range/bows only. 5
Negate foe's Def/Res and add unit's Str to damage dealt. Melee only. 6
Increases Str and Skl of adjacent allied units by 5.
Increases Mag and Spd of adjacent allied units by 5.
Increases Def and Res of adjacent allied units by 5.