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Disarm

Skill

Disarm

15 capacity

When initiating, causes foe to unequip weapon. 3

Innate Reset cooldown when a foe is defeated.

Causes an enemy to drop equipped weapon. Non-mages/mystics only

Combos — 3

FlourishAllows unit to freely open doors/chests.
ImbueImbue: Upgrades 'Magic Rod' when held.
VantageVantage: Enables activation.

Mechanics involved

Personal skill of — 3

Class skill of — 0

No class grants it.

Learned from

Enemies with it — 7 chapters

Takes

 

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