Skip to content

Hexes

Mechanic

Hexes

Enemy-cast zones with debilitating effects.

Hexes are enemy-cast zones: units inside suffer effects such as disabled skills, frozen cooldowns or damage each turn. A hex ends when its caster is defeated; some skills and equipment grant immunity. Introduced in 3-11 (Normal and Hard).

From the game — 1

Hexes

Tutorial

Hex is a new enemy-only mechanic introduced on this map (while playing normal or hard difficulties).

These are area-wide zones that inflict debilitating effects to each unit who are inside it.

These effects range from disabling various skills, preventing specials from counting down, or periodically dealing damage each turn etc...

Hexes will be destroyed if the foe casting it is defeated. Some units can also avoid its effects through specific skills or equipment.

Be wary of hexes in future maps. As seen just now, they will always be shown at the beginning of each map to mark their locations.

Skills involved — 4