3-11 Just Cause
Just Cause
Victory: Seize (bonus experience by turn 13). Ike commands; up to 12 units deploy (2 required). Ranulf, Sigrun, Tibarn, Geoffrey and Lucia must survive. 76 enemies start on the map; the boss is Goran. Other units fight under Davend. Enemy reinforcements: 13 over turns 3–9 and 4 when a unit reaches (40,5)–(53,12). Sigrun joins; Tibarn joins on turn 2. Siege engines: Onager ×4. At the base: 3 conversations, the shop and the forge.
Map
Hover a tile for its terrain, move costs and units; click a unit to pin its range, any other tile to select it.
Hidden treasureEnemy stats
- Enemies
- 93
- Min
- 10
- Median
- 17
- Mean
- 19.2
- Max
- 38
Hover a bar to see which enemies it holds, or the line between two to split them.
Generic enemies' stats are averages (±1 per stat); named units' are exact.
Tutorials — 1
Hexes
TutorialHex is a new enemy-only mechanic introduced on this map (while playing normal or hard difficulties).
These are area-wide zones that inflict debilitating effects to each unit who are inside it.
These effects range from disabling various skills, preventing specials from counting down, or periodically dealing damage each turn etc...
Hexes will be destroyed if the foe casting it is defeated. Some units can also avoid its effects through specific skills or equipment.
Be wary of hexes in future maps. As seen just now, they will always be shown at the beginning of each map to mark their locations.