Heal
Restores 10+Mag HP to target unit. Turn start: Heal 5 HP.
Stats
Mt
8
Hit
60
Crit
20
Wt
4
Range
1–2
Uses
20
WExp
1
Price
2000
Heals
Sold in — 28
Part I 7
Part II 1
Part III 13
Starting inventory of — 3
Carried by enemies — 20
Part I — 6
Part III — 13
Part IV — 1
Takes
Loading takes…