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RD Exalted

2-E Elincia's Gambit

Part II · Endgame

Elincia's Gambit

Victory: Defend for 15 turns or Defeat boss (bonus experience by turn 14). Elincia commands; up to 10 units deploy (1 required). 52 enemies start on the map; the boss is Ludveck. Enemy reinforcements: 3 on turn 2, 4 on turn 3, 3 on turn 4 and 4 on turn 5. At the base: 2 conversations (recruiting Calill), the shop and the forge.

Map

24 × 23 tilesMove cost
Waves

Hover a tile for its terrain, move costs and units; click a unit to pin its range, any other tile to select it.

PlayerEnemyOtherFree slotBoss or ExaltedReinforcementHidden treasure

Enemy stats

Enemies
66
Min
9
Median
16
Mean
15.8
Max
25
91113151719212325

Hover a bar to see which enemies it holds, or the line between two to split them.

Generic enemies' stats are averages (±1 per stat); named units' are exact.

Tutorials — 2

Mastery skills

Tutorial

Mastery skills are specials that are a lot more powerful than others, being obtained by either a Tier 3 promotion or higher Laguz rank.

Unlike other specials, they begin each map on cooldown unless specified otherwise, or through other skills and bonuses.

Outside of normal mode, mastery skills also become locked for the remainder of the map if activated against a boss/Exalted unit.

Additionally, certain weapons will also apply this to regular specials, such as siege tomes for the Adept or Corrosion skills.

For weapons this applies to, they'll also lock mastery skills if capable of activating them. Brave weapons are an example of this.

Therefore, do be wary of which weapons you are using when they're ready to activate unless the map is near completion.

Alternatively, using a siege tome with the Adept skill may still be worth the cost if it enables an early kill of a dangerous foe!

Units leaving after Part 2

Map tutorial

As with endgame of Part 1, units who leave for an extended period of time will deposit their inventory to the convoy automatically.

Lucia's inventory has already been deposited, with Elincia, Nealuchi and Leanne's to follow suit when Part 2 is completed.

For any resources you want to send across to early Part 3, it may still be ideal to trade them over to other units accordingly.

As with Ilyana at the end of part 1, gems will be deposited to the convoy for units that rejoin in early part 3. Keep this in mind.

Helpful Tips carried here — 1

Cat Gauge

Helpful Tip

Some Laguz such as cats can retain their gauge by engaging in combat frequently, but will quickly revert if they do not. Magic cards can help assist with this.

Base

Calill

Importance 3 of 3
Needs
At the base: Elincia · Calill not recruited yet
Gives
CalillJoins20,000 G
Dialogue
  1. Queen Elincia! A visitor to see you, Your Majesty.

  2. Elincia

    At this hour? Who could it be?

  3. Calill

    Good evening, Queen Elincia.

  4. Elincia

    Calill! What brings you here?

  5. Calill

    Well, you see...

    Lady Lucia asked me to give you a hand if you ever found yourself between a rock and a hard place, Your Majesty.

    She instructed the workers here at Fort Alpea to notify me if they thought that you needed any kind of help.

  6. Elincia

    Lucia did?

  7. Calill

    Lady Lucia has been taken, Your Majesty. But I think she'll be fine. Actually, I know she will.

    She had the brains to set this up in advance, so I know she has a good head on her shoulders.

  8. Elincia

    Yes, you're right.

  9. Calill

    Also, if you'll take it, here is some gold that me and Largo have saved.

    We had planned a trip to Begnion but it appears our priorities have shifted. Please take it.

  10. Elincia

    Thank you, Calill!

  11. Calill

    Save the thanks for until after the duke of Felirae is taken care of. We can hold the party at my place.

  12. Elincia

    Um... Sure...?