Jake
Jake
Jake joins as a Lv 5 Sniper. He has Imbue and Crossbowman. His standout growths are Defense (45%) and Luck (50%).
Expected stats
| Stat | HP | Str | Mag | Skl | Spd | Lck | Def | Res |
|---|---|---|---|---|---|---|---|---|
| Growths | 60% | 35% | 20% | 45% | 25% | 50% | 45% | 25% |
| Base (Lv 5) | 56 | 20 | 13 | 22 | 18 | 24 | 15 | 17 |
| Sniper T2Avg at Lv | 59 | 21.8 | 14 | 24.3 | 19.3 | 26.5 | 17.3 | 18.3 |
| Caps | 100 | 40 | 22 | 40 | 28 | 40 | 20 | 20 |
| Promo | +8 | +4 | +3 | +2 | +0 | +0 | +2 | +3 |
| Mechanist. As Jake: its own Con, capacity, bases, caps, promotion gains, weapon ranks T3Avg at Lv | 78.4 | 24 | 20.8 | 34.8 | 24 | 36 | 27.8 | 14 |
| Caps | 80 | 24 | 30 | 44 | 38 | 40 | 32 | 14 |
Skills — 2
Capacity 15 / 20 → 25Imbue15 capacity
Turn start: This unit restores HP equal to (true) Mag.
Combos
BoonUnit sobers up at a faster rate.
DisciplineDiscipline: If current HP is at 50% or more, then fully heal instead.
2 unavailable
HerbalistPersonalHerbalist: Also conjure a 1-use Daemon Card.
Allows usage of advanced crossbows. Additionally, player units gain +3 Atk/AS while using one during counterattacks.
Weapon ranks
Chapters — 5
Takes
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