2-2 Tides of Intrigue
Tides of Intrigue
Victory: Lucia arrives (bonus experience by turn 10). Lucia commands; up to 8 units deploy (5 required). Leanne and Nealuchi must survive. 33 enemies start on the map; the boss is Maraj. Enemy reinforcements: 4 on turn 7. Lucia, Lethe and Mordecai join. 47% of the field is
Cliff. At the base: 4 conversations, the shop and the forge.
Map
Hover a tile for its terrain, move costs and units; click a unit to pin its range, any other tile to select it.
Hidden treasureEnemy stats
- Enemies
- 37
- Min
- 9
- Median
- 15
- Mean
- 16.5
- Max
- 28
Hover a bar to see which enemies it holds, or the line between two to split them.
Generic enemies' stats are averages (±1 per stat); named units' are exact.
Tutorials — 1
Support growth and bonds
TutorialIn Exalted, supports between two units usually grow at the same rate by default, with no hidden modifiers being present.
However, units that are bonded will not only gain bonus dodge and critical-hit chance when adjacent, but will also grow regular supports much faster than usual, with the amount of support points gained from most actions increased substantially.
Therefore, support speed only differentiates for those who are bonded, rather than having several hidden support types.
Choosing support partners based on bonds may therefore be advantageous in the short term.
Alternatively, they could make it easier to switch paired supports later on, allowing some flexibility along the way.