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1-5 The Lost Heir

Victory: Defend for 6 turns. Micaiah commands; up to 10 units deploy (1 required). Sothe and Volug must survive. 33 enemies start on the map; the boss is Wystan. Allied units fight under Tauroneo. Enemy reinforcements: 4 on turn 2, 2 on turn 3, 6 on turn 4 and 2 on turn 5. Tauroneo, Jill and Zihark join on turn 2. At the base: 4 conversations (recruiting Volug), the shop and the forge.

Map

17 × 18 tilesMove cost
Waves

Hover a tile for its terrain, move costs and units; click a unit to pin its range, any other tile to select it.

PlayerEnemyAllyOtherFree slotBoss or ExaltedReinforcementHidden treasure

Enemy stats

Enemies
47
Min
9
Median
11
Mean
12.0
Max
22
910111213141516171819202122

Hover a bar to see which enemies it holds, or the line between two to split them.

Generic enemies' stats are averages (±1 per stat); named units' are exact.

Tutorials — 2

Availability changes

Map tutorial

Compared to the original game, some units have changes to their avaliability or alleviating restrictions for usage.

On this map, these three allies have now joined your ranks.

On future maps, look out for avaliable talk commands to recruit specific units sooner.

On Maddening mode specifically, this map would contain this requirement.

Volug's Herbalist

Tutorial

The Herbalist skill that belongs to Volug is capable of merging held healing items into newer ones of higher quality.

However, it can also repair singular healing items if a second is not found. Both repairing and merging cannot be done together.

If three vulneraries are in his inventory, the first two are merged and the third is not modified.

Additionally, merging is chained if previous merges result in two of the same upgraded healing items remaining in his inventory.

For example, if he holds two herbs, a vulnerary and a concoction when the map begins, he would be left with a single elixir.

Ideally, you'll want to merge or repair items with the lowest remaining uses, so the inventory order is important.

Helpful Tips carried here — 4

Enemy Siege Tomes

Helpful Tip

Enemy siege tomes have a cooldown of two turns by default. They'll auto-equip other weapons the turn after usage, meaning they're vulnerable during the next player phase.

Armored Movement

Helpful Tip

Armored units can move through thickets or climb ledges with no additional movement cost. During certain maps, they can become surprisingly mobile as a result.

Curse

Helpful Tip

Cursed weapons will inflict two stacks of Poison to the defending unit when attacked by light magic. Poison is capped at three stacks.

Poison

Helpful Tip

Poison deals 10 fixed damage after combat for each stack, and can't be avoided. Micaiah and allies affected by innate Boon have immunity.

Base

Nailah

Importance 3 of 3
Needs
At the base: Micaiah · Volug not recruited yet
Gives
VolugJoins