1-1 Maiden of Miracles
Map
Hover a tile for its terrain, move costs and units; click a unit to pin its range, any other tile to select it.
Enemy stats
- Enemies
- 27
- Min
- 8
- Median
- 9
- Mean
- 9.7
- Max
- 15
Hover a bar to see which enemies it holds, or the line between two to split them.
Generic enemies' stats are averages (±1 per stat); named units' are exact.
Tutorials — 1
Weapon triangle
TutorialThe weapon triangle (AgileBalanceHeavy) is much more potent than originally, with modifiers being +/-3 for Mt and +/- 20 for Hit.
For each magic triangle (FireWindThunder and AnimaLightDark) this is increased further to +/-5 Mt.
Additionally, the weapon triangle is split into Agile, Balance and Heavy. This will be relevant later on for specific weapons and Laguz.
Helpful Tips carried here — 2
Boosters
Helpful TipSeveral stat boosters are weaker than usual but will appear far more often. This will grant you plenty of freedom to distribute bonuses with higher frequency.
Map Affinity
Helpful TipWhen the current map's affinity matches a unit's affinity, they'll recieve a generous +15% bonus to Hit and Avoid. This can become especially powerful during triangle advantage.