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what changed

Changes insince

Biggest changes

  1. Raise the Standard14 changes ›
  2. Daein, Arise!13 changes ›
  3. On Drifting Clouds12 changes ›
  4. Leanne23 changes ›
  5. A Gathering Hope12 changes ›
  6. The Dispossessed9 changes ›

Units — 43

GrowthsHP96%94%↓2Lck21%22%↑1
GrowthsHP52%60%↑8Str48%44%↓4
Max statsRes1718↑1
Capacity used515↑10
Trait effects
› Text changed
Before

Glare: Command with a (Skl/2)% chance to permanently petrify a non-boss enemy unit.

After

Glare: Command with a (Skl/2)+20% chance to petrify a non-boss enemy unit.

Items+InvigoratedNormal
GrowthsHP73%65%↓8Mag47%55%↑8Spd57%55%↓2Def30%20%↓10Res50%40%↓10
Skills+Majesty
Traits+Airborne Monarch
Trait effects
› Text added
After

Airborne Monarch: Unit passively grants a skill to ALL allied fliers based on the current map's affinity.

Own class skills−Majesty
BasesLck1619↑3
Traits+Stubbornness
Trait effects
› Text added
After

Stubbornness: Lck+20% chance to survive a lethal blow (retain half HP).

BasesHP2925↓4Mag125↓7Skl67↑1Spd198↓11Lck3115↓16Def32↓1Res135↓8
GrowthsHP125%110%↓15Mag50%55%↑5Skl32%45%↑13Lck85%90%↑5Def25%10%↓15Res50%60%↑10
Max statsHP6050↓10Mag2015↓5Skl1216↑4Spd2818↓10Def84↓4Res2117↓4
Traits+Hidden Power
Trait effects
› Text added
After

Hidden Power: Once per turn, initiating combat marks a foe. Reset action when foe is defeated.

BasesSkl1012↑2Lck2124↑3
GrowthsSkl38%20%↓18
Max statsSkl2825↓3Lck4045↑5
Traits+Hearty Cheer
Trait effects
› Text added
After

Hearty Cheer: While in range of support partner, both units heal for 5 HP when that unit defeats a foe.

BasesStr1514↓1
Traits+Neutralize
Trait effects
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After

Neutralize: So long as a foe is immobilized, unit gains both Critical +20 and Reflex.

Traits+Gentle Giant
Trait effects
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After

Gentle Giant: When this unit is attacked at 2+ range, heal for 8 HP.

BasesLck2219↓3
GrowthsHP135%131%↓4Lck23%22%↓1Def40%32%↓8
Max statsDef2524↓1
Traits+Guard Stance
Trait effects
› Text added
After

Guard Stance: Pavise's innate bonus is doubled and can activate for adjacent allies.

GrowthsHP115%125%↑10
Traits+Pack Mentality
Trait effects
› Text added
After

Pack Mentality: Adjacent allied Laguz grant +10 Crit/Dodge to both units (stacking with bonds).

BasesSkl1210↓2Lck812↑4
GrowthsLck136%120%↓16
Traits+Wayfarer
Trait effects
› Text added
After

Wayfarer: Unit has signficantly increased Shove and non-combat Canto.

Traits+Reckless
Trait effects
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After

Reckless: Bravery's Crit bonus is doubled when initiating. Take 25% current HP damage afterwards.

Skills−Nullify
Traits+Bold Charge
Trait effects
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After

Bold Charge: Initiating combat grants Mantle (Nihil Fortune Nullify)

Traits+Support Fire
Trait effects
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After

Support Fire: Attacking at 2+ range inflicts Vulnerable+ to foe (if injured).

Items+White Gem
BasesSkl2123↑2
GrowthsHP125%120%↓5Skl57%58%↑1Lck20%10%↓10Res38%33%↓5
Traits+Drunken Stupor
Trait effects
› Text added
After

Drunken Stupor: Begin each map Wasted, inflicting stat penalties which recover over time.

BasesLck3026↓4
GrowthsHP60%62%↑2Spd55%53%↓2Lck47%66%↑19Def31%28%↓3Res26%25%↓1
BasesStr1915↓4Mag57↑2Def1011↑1
GrowthsHP130%125%↓5Str75%85%↑10Mag20%10%↓10Def20%15%↓5
Max statsMag1415↑1
BasesHP4547↑2
Max statsHP7580↑5
BasesHP4745↓2Str65↓1
GrowthsHP64%73%↑9Str35%38%↑3Spd44%47%↑3Lck65%70%↑5
Max statsHP115110↓5Str2422↓2Mag119↓2Skl2725↓2Spd1715↓2Def1614↓2Res1210↓2
BasesHP6974↑5Str2223↑1Skl2625↓1Spd1516↑1Lck1519↑4Def1416↑2
Capacity used515↑10
Traits+Snooze
Trait effects
› Text added
After

Snooze: If unit saw no combat during the previous enemy phase, they are fully restored.

BasesHP6872↑4Lck610↑4Def1315↑2Res1012↑2
BasesHP5967↑8Str1315↑2Mag2526↑1Skl2730↑3Lck2628↑2Def1415↑1Res1114↑3
Skills+Formulate
Traits+Snooze
Trait effects
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After

Snooze: If unit saw no combat during the previous enemy phase, they are fully restored.

Traits+Compensate
Trait effects
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After

Compensate: Once per turn, if adjacent ally initiates and fails to kill foe, reset Adept.

Traits+Pack Mentality
Trait effects
› Text added
After

Pack Mentality: Adjacent allied Laguz grant +10 Crit/Dodge to both units (stacking with bonds).

Traits+Pack Mentality
Trait effects
› Text added
After

Pack Mentality: Adjacent allied Laguz grant +10 Crit/Dodge to both units (stacking with bonds).

Traits+Snooze
Trait effects
› Text added
After

Snooze: If unit saw no combat during the previous enemy phase, they are fully restored.