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what changed

Changes insince

Biggest changes

  1. Raise the Standard14 changes ›
  2. Daein, Arise!13 changes ›
  3. On Drifting Clouds12 changes ›
  4. Leanne23 changes ›
  5. A Gathering Hope12 changes ›
  6. The Dispossessed9 changes ›

Classes — 29

Description
› Text changed
Before

Walking fortresses whose incredible strength and unparalleled defenses make for a one-man army.

After

Hearty Cheer While in range of support partner, both units heal for 5 HP when they defeat a foe.

Max statsStr3032↑2Skl3230↓2
Class skills+Critical +10−Critical +20
Description
› Text changed
Before

Mysterious shadow-dwellers whose agility can allow them to instantly travel great distances and re-position. Max HP: 70

After

Assistance Unit's Poison Strike can activate for female allies within 2-tiles. Max HP: 70

Max statsMag3032↑2
Description
› Text changed
Before

Elincia, queen of Crimea, who defends her realm with sword and staff. Max HP: 70

After

Airborne Monarch Unit passively grants a skill to ALL allied fliers based on the current map's affinity. Max HP: 70

BasesStr78↑1Skl1112↑1Spd1314↑1Res45↑1
Max statsStr2425↑1
BasesHP3132↑1Str1213↑1Mag45↑1Skl1011↑1Spd78↑1Res34↑1
BasesHP3840↑2Str1213↑1Mag56↑1Spd910↑1
Max statsStr2830↑2Mag1516↑1Spd2425↑1
BasesHP2728↑1Str1213↑1Mag45↑1Skl1516↑1Spd910↑1Def56↑1
Max statsSkl3032↑2
BasesHP3940↑1Str1516↑1Mag67↑1Skl1314↑1Spd78↑1Def1112↑1Res34↑1
Max statsDef2224↑2
BasesHP4142↑1Str1617↑1Mag67↑1Skl1113↑2Spd67↑1Def1314↑1Res23↑1
Max statsDef2426↑2
BasesHP3839↑1Str1516↑1Mag910↑1Skl911↑2Spd89↑1Def1011↑1
Max statsDef2224↑2
BasesHP2728↑1Str89↑1Mag67↑1Skl1011↑1Spd1718↑1Def45↑1Res56↑1
BasesHP2627↑1Mag910↑1Skl67↑1Spd1213↑1Res45↑1
BasesHP3132↑1Skl910↑1Spd1011↑1Def78↑1
BasesHP2627↑1Mag1112↑1Skl1112↑1Spd910↑1Def45↑1Res56↑1
BasesHP2526↑1Str56↑1Mag911↑2Skl78↑1Spd78↑1Res78↑1
BasesHP3334↑1Str1011↑1Mag57↑2Skl1213↑1Spd89↑1Res23↑1
Max statsMag1820↑2
BasesMag56↑1Skl1415↑1Spd1011↑1
Max statsMag1618↑2
BasesHP3335↑2Mag89↑1Skl1314↑1Spd78↑1Res23↑1
Max statsMag1618↑2
BasesHP3031↑1Str89↑1Mag67↑1Spd1415↑1Def45↑1Res67↑1
BasesHP2728↑1Str910↑1Mag78↑1Skl1011↑1Spd1314↑1Def67↑1Res1213↑1
Max statsSpd2628↑2Def1214↑2Res2022↑2
BasesHP3435↑1Str1112↑1Mag45↑1Skl1112↑1Spd1011↑1Def89↑1
Description
› Text changed
Before

Glare Command with a (Skl/2)% chance to permanently petrify a non-boss enemy unit. Max HP: 80 Gauge: +8 | +11

After

Glare Command with a (Skl/2)+20% chance to petrify a non-boss enemy unit. Max HP: 80 Gauge: +8 | +11

Description
› Text changed
Before

Glare Command with a (Skl/2)% chance to permanently petrify a non-boss enemy unit. Max HP: 90 Gauge: +8 | +11

After

Glare Command with a (Skl/2)+20% chance to petrify a non-boss enemy unit. Max HP: 90 Gauge: +8 | +11

Description
› Text changed
Before

Glare Command with a (Skl/2)% chance to permanently petrify a non-boss enemy unit. Max HP: 95 Gauge: +8 | +11

After

Glare Command with a (Skl/2)+20% chance to petrify a non-boss enemy unit. Max HP: 95 Gauge: +8 | +11