Skip to content

Tanith

Tanith (secondary Exalted)

Tanith joins in 3-7 Rivals Collide as a Lv 12 Falcon Knight. She has Plummet, Reinforce and Cancel. She is the only mystic who can fly. Her standout growths are Skill (75%, among the highest) and Resistance (65%, the highest of any mystic).

Secondary Exalted (secondary Exalted) — Dark edition bonus

+3 Mag +10% HP/Str/Res +Atk/Avo support boost. No additional bonuses due to secondary affinity.

Expected stats

StatHPStrMagSklSpdLckDefRes
Growths90%45%50%75%45%30%20%65%
Base (Lv 12)5120213125261023
Falcon Knight. As Tanith: its own capacity, bases, caps T2Avg at Lv5120213125261023
Caps6024253528401228
Promo+8+2+3+1+2+0+3+1
Dark Flier T3Avg at Lv76.13033.54635.631.716.835
Caps8030354636401835

Skills — 3

Capacity 10 / 25 → 30
Plummet10 capacity

Inflict effective damage to flying units.

Combos
CancelReset Cancel cooldown upon defeating a flying unit (including wyverns).
Savage BlowSavage Blow: Double damage when targeting a flier.
2 unavailable
CrossbowmanClass skillCrossbowman: Also recieve -2 damage.
Siege MasteryClass skill

This unit will summon several allied units after being deployed (depending on the unit/map).

1 unavailable
Quick PulseRestricted

When initiating, prevent foe's counterattack. 2

Innate Cooldown type becomes turn/battle.

Combos
RejuvenateIf Rejuvenate didn't activate, instead delay it until unit takes damage this turn.
DauntDaunt: Heals for 7 HP outside combat.
PlummetPlummet: Reset Cancel cooldown upon defeating a flying unit (including wyverns).

Weapon ranks

ClassSwordLance
Falcon Knightstart · T2Amax SSCmax SS
Dark FlierT3Amax SSraised to Bmax SS

Chapters — 4

Bonds — 3

Takes

 

Loading takes…