1-9 One Survives
Victory: Defeat boss (bonus experience by turn 14). Micaiah commands; only 1 unit deploys (required). 5 enemies start on the map; the boss is Jarod. Enemy reinforcements: 15 over turns 2–9 and 1 by event. Black Knight joins. 31% of the field is
Tree and 31%
Thicket. At the base: 2 conversations, the shop and the forge.
Map
Hidden treasureEnemy stats
- Enemies
- 21
- Min
- 11
- Median
- 17
- Mean
- 18.2
- Max
- 25
Hover a bar to see which enemies it holds, or the line between two to split them.
Generic enemies' stats are averages (±1 per stat); named units' are exact.
Tutorials — 2
Mastery skills
TutorialMastery skills are specials that are a lot more powerful than others, being obtained by either a Tier 3 promotion or higher Laguz rank.
Unlike other specials, they begin each map on cooldown unless specified otherwise, or through other skills and bonuses.
Outside of normal mode, mastery skills also become locked for the remainder of the map if activated against a boss/Exalted unit.
Additionally, certain weapons will also apply this to regular specials, such as siege tomes for the Adept or Corrosion skills.
For weapons this applies to, they'll also lock mastery skills if capable of activating them. Brave weapons are an example of this.
Therefore, do be wary of which weapons you are using when they're ready to activate unless the map is near completion.
Alternatively, using a siege tome with the Adept skill may still be worth the cost if it enables an early kill of a dangerous foe!
Fog of war
TutorialFor Exalted, fog of war has received an update. By default, the vision range for every unit is 3.
This is increased to 4 for wielders of Light light magic and 6 for rogues and cats (other beast tribes have 4).
Bird Laguz however will only have a vision range of 2.
Additionally, units with the Focus skill will have their vision raised to 7.
If playing Light edition, then fog of war no longer appears, so this info may not apply.