Skip to content

1-4 A Distant Voice

Victory: Rout enemy (bonus experience by turn 11). Micaiah commands; up to 9 units deploy (1 required). Sothe must survive. 17 enemies start on the map; the bosses are Pain and Agony. Enemy reinforcements: 2 on turn 3, 2 on turn 5, 1 on turn 6 and 1 on turn 7. At the base: 4 conversations (recruiting Meg), the shop and the forge.

Map

16 × 15 tilesMove cost
Waves

Hover a tile for its terrain, move costs and units; click a unit to pin its range, any other tile to select it.

PlayerEnemyFree slotBoss or ExaltedReinforcementHidden treasure

Enemy stats

Laguz
Enemies
23
Min
5
Median
10
Mean
13.9
Max
20
567891011121314151617181920

Hover a bar to see which enemies it holds, or the line between two to split them.

Generic enemies' stats are averages (±1 per stat); named units' are exact.

Tutorials — 2

Bonus experience thresholds

Tutorial

Meeting bonus experience turn thresholds can prove to be very challenging to reach, particularly the maximum.

It's not recommended to always aim for the maximum threshold if this is your first time playing.

Instead, aiming for the secondary turn threshold will still grant a decent reward while being easier to achieve.

This may allow you to optimise combat experience or valuable drops, steals and other rewards.

As such, do not feel discouraged to press onward without obtaining the full amount.

Siege tomes

Tutorial

Siege tomes are incredibly useful weapons that can allow mages to deal damage to foes from a long distance away.

However, when they're cast, they operate on a cooldown system that prevents usage on consecutive turns.

If a unit is holding a tome that is on cooldown, they'll be unable to use other siege tomes until it's avaliable once again.

While powerful, you may want want to conserve their usage with that in mind.

Helpful Tips carried here — 3

Forging

Helpful Tip

Each type of forged weapon has its own unique perk besides the modified stats and coin bonus. You can check these using before selecting.

Enemy Skills

Helpful Tip

From this point onwards, enemy bosses and Exalted units will always have at least one skill. All other generic foes will not have them, so you won't need to check them individually.

Hidden Bonuses

Helpful Tip

Personal skills that contain the icon have a hidden bonus or mechanic that is not immediately revealed. These can be viewed underneath growth rates within the base.

Base

Merchants

Importance 2 of 3
Needs
At the base: Micaiah and Sothe
Gives
Nothing
Dialogue
  1. Aimee

    Oh, there you are. Can we have a word with you?

  2. Micaiah

    Aimee, Muston. How may I help you?

  3. Aimee

    Relax, honey. I'm here to tell you about our business. You like to shop, don't you?

  4. Sothe

    Let me guess, you want to sell us weapons and other items. Am I right?

  5. Muston

    That's right. Our inventory changes depending on where we are and what time it is.

    But one thing is always the same. We guarantee fair prices! So stop by whenever you can.

  6. Micaiah

    Do you carry tomes?

  7. Muston

    Yup. Fire, Thunder, Wind, Light... We've got your basics covered.

  8. Aimee

    My shop also has lots of staves and medicine.

    Oh, and I have recently made some...key connections. Now I carry some very rare items.

    They're one of a kind, and very valuable. You should come have a look!

    Rare weapons too. Honestly, you should buy them before someone else does! At these prices, they're bound to sell quickly.

  9. Muston

    Well, that's our spiel. Thanks for listening.

  10. Aimee

    Do come by! We'll be waiting.