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Bonus experience

Mechanic

Bonus experience

Turn thresholds and the bonus they award.

Chapters award bonus experience for clearing within turn thresholds, plus per-unit rewards (units escaped, prisoners saved). Each chapter page lists them. Aiming for the second threshold is a good compromise.

From the game — 3

Welcome to Exalted

Tutorial

Welcome to Fire Emblem Radiant Dawn Exalted: Dark version.

Throughout, useful info will be provided to highlight key differences to the original game or new mechanics.

In this version of the game, all units with a matching affinity become 'Exalted', making them more powerful and gaining additional bonuses. Enemies who are Exalted count as a boss unit, granting increased EXP and valuable drops.

Also, to view bonus experience turn thresholds, press to view conditions and then for turns required and amounts recieved.

Bonus experience thresholds

Tutorial

Meeting bonus experience turn thresholds can prove to be very challenging to reach, particularly the maximum.

It's not recommended to always aim for the maximum threshold if this is your first time playing.

Instead, aiming for the secondary turn threshold will still grant a decent reward while being easier to achieve.

This may allow you to optimise combat experience or valuable drops, steals and other rewards.

As such, do not feel discouraged to press onward without obtaining the full amount.

Saving the prisoners

Map tutorial

This map's primary objective is preventing the prisoners from being executed while ensuring your own safety.

However, so long as at least one prisoner survives, you will not lose this battle.

Additionally, you only need to save four of them for maximum bonus experience earned.

To prevent yourself from being overwhelmed in the center of the map, some sacrifices (to distract several foes) may be necessary.

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