Forging
Forging
Each forged weapon type has its own perk.
That perk comes on top of the stat changes and the coin bonus.
The forge starts from the forged record’s own stats and moves each one in fixed steps, either way, up to the limits below; a stat’s steps cost a share of the weapon’s price on top of it. A Silver Card halves the price but not what the steps cost.
Forging with a Coin uses it up and draws a forge card by the chances below — five cards are dealt face down, and whichever one is picked turns into the drawn card. Its Mt, Hit and Crit add to the weapon past the limits of the steps, and its coin bonus puts that many Coins in the convoy. Item tables show under a forged stat’s range its highest with the best card.
Forge steps
| Mt | +1 | 5 | 1 | 10 / 40 / 90 / 160 / 250% |
| Hit | +5 | 5 | 1 | 10 / 40 / 90 / 160 / 250% |
| Crt | +3 | 5 | 0 | 10 / 40 / 90 / 160 / 250% |
| Wt | −1 | 5 | 1 | 10 / 40 / 90 / 160 / 250% |
Forge cards — 11
From the game — 1
Forging
Helpful TipEach type of forged weapon has its own unique perk besides the modified stats and coin bonus. You can check these using before selecting.