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Radmin

Radmin

Wind★ authority

Radmin joins as a Lv 1 Mage Knight. He has Veteran, Daze and Gamble. His growths are all 0%.

Expected stats

StatHPStrMagSklSpdLckDefRes
Growths0%0%0%0%0%0%0%0%
Base (Lv 1)6615192622122310
Mage Knight T2Avg at Lv6615192622122310
Caps10025353826402615

Skills — 3

Capacity 5 / 20

Increases Exp reward when defeated. Immune to most conditions and various skills (such as Stillness). Halves Poison and negate weapon penalties on counter.

When hit at 2-range while initiating, stun the foe for 1 turn.

Innate When hit at 2-range, stun the foe for 1 turn.

Combos
ProvokeGain Immobilize (1-range).
CorrosionCorrosion: Cooldown reduced by 1.
1 unavailable
FlarePersonal
Gamble5 capacity

Command: Reduce unit's total Hit by 50% while doubling their displayed critical hit %.

Combos
TempestGain Focus during player phase.
BoonBoon: Allies with earth affinity gain Critical +5.
1 unavailable
MegClass skillMeg: G

Weapon ranks

ClassFireThunder
Mage Knightstart · T2Dmax SSBmax SS

Chapters — 1

Takes

 

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