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Callum

Callum

WindAuthority ★★+10 Hit/Avoid as commander

Callum joins as a Lv 12 Warden. He has Veteran, Stillness and Wrath. His standout growths are Resistance (50%) and Defense (45%).

Expected stats

StatHPStrMagSklSpdLckDefRes
Growths55%40%45%35%25%40%45%50%
Base (Lv 12)7525262521291922
Warden T2Avg at Lv79.428.229.627.82332.222.626
Caps10044323426402526

Skills — 3

Capacity 0 / 20

Increases Exp reward when defeated. Immune to most conditions and various skills (such as Stillness). Halves Poison and negate weapon penalties on counter.

While at 50% HP or below, negate any priority of being attacked by enemy units (except bosses).

Innate Entirely negates any priority of being attacked by enemy units (except bosses).

Combos
ParagonGain Discipline while both are active.
NihilNihil: Gain 1 EXP when others enter combat.
VantageVantage: Gain Steal.
2 unavailable
FormulateClass skillFormulate: Inflict Cancel while active.
ResolveClass skill

At 30% or lower HP, gain +50% critical-hit on counter.

Innate At 30% or lower HP, gain +50% critical-hit.

Combos
ReprisalorGuardianUnit may take damage in place of adjacent support partner.
NullifyNullify: Until end of map, exchange to grant unit Miracle when they're defeated.
2 unavailable
Staff SavantClass skillStaff Savant: Also gain Critical +10.
VigorousClass skillVigorous: This skill is always active.

Weapon ranks

ClassSwordLance
Wardenstart · T2Bmax SSCmax SS

Chapters — 1

Takes

 

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