Healstone

Terrain
Healstone
Effects — 2 variants
Terrain| 1 | +15 | 0 | 0 | +15 | 0 | 0 | 10% |
| 2 | 0 | +20 | 0 | 0 | +20 | 0 | 20% |
Heal is a percentage of max HP at the start of the turn.
Looks — 2
Appears in — 2 chapters
Movement cost
Movement| Infantry | 1 |
| Infantry (advanced) | 1 |
| Sages and bishops | 1 |
| Armor | 1 |
| Armor (advanced) | 1 |
| Black Knight | 1 |
| Thieves | 1 |
| Rogues and assassins | 1 |
| Fliers | 1 |
| Bandits | 1 |
| Mages and priests | 1 |
| Cavalry | 1 |
| Cavalry (advanced) | 1 |
| Beast laguz | 1 |
| Beast laguz (transformed) | 1 |
| Herons (Rafiel) | 1 |
| Dragons | 1 |
| Dragons (transformed) | 1 |
| Civilians | 1 |

